Darksmaster923 web page

im a game maker, 3d artist, modder, skinner

This page has links to docs and help files for various game dev

PLZ NOTE!
ALL THESE LINKS ARE FREE AND NON DOWNLOADS UNLESS SAID




BASIC/Visual Basic/.NET

Visual Basic Tutorial for Beginners to Intermediate
http://www.vbtutor.net/vbtutor.html



Sponsors


Game Content Tools

CG Toolkit 1.5
http://www.nvidia.com/object/cg_toolkit.html#downloads
The Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime libraries for CgFX, example applications, and extensive documentation.

FX Composer 2
http://developer.nvidia.com/object/fx_composer_home.html
FX Composer is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.

QuArK Map Editor
http://quark.planetquake.gamespy.com/help/mapeditor/index.html
QuArK is an all-purpose editor for the game Quake, by id Software, and derived games Hexen II, Quake 2, Heretic II, Half-Life, and Sin. QuArK focuses on map editing, but is not limited to it. Just to say you can use it for anything that is BSP based.

GMAX
http://www.turbosquid.com/gmax
GMAX is a free dumbed down version of 3ds max. 3ds max is a 3d modeler.

ParticleIllusion
http://www.wondertouch.com/
particleIllusion is a standalone application that allows you to quickly and easily create amazing effects: explosions, smoke, fire, sparkles, motion graphics backgrounds, space effects, creatures, and abstract artistic effects -- literally hundreds of different types of effects.

ExGen
http://exgen.thegamecreators.com/
ExGen uses a series of particle systems to create animated special effects with great speed. Especially useful for Explosions ExGen can also be used to make a multitude of different animations.
Is pay but has a limited 2 type trial version.

ATI Bumpmap tools
http://ati.de/developer/sdk/radeonSDK/html/Tools/ToolsPlugIns.html
ATI's bumpmap tools

Earthsculptor
http://www.earthsculptor.com/download.htm

Interesting-looking terrain/heightmap tool. Still in beta, free I believe.
Contributed by Destron

Google Sketchup
http://www.sketchup.com/
Google SketchUp is software that you can use to create, modify and share 3D models. It's easier to learn than other 3D modeling programs, which is why so many people are already using it

Blender
http://www.blender.org/
Blender is a 3D modelling program and is part of the 'open-source movement.' It's free and you can make modifications to it if you're a programmer.

Anim8or
http://www.anim8or.com/
Anim8or's a popular modeller/animation package.

Wings3D
http://www.wings3d.com/
Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware

Truespace
http://www.caligari.com/products/truespace/ts3/
trueSpace3 is a 3D authoring tool which Computer Graphics Magazine described as: "a remarkable program that stands out for its modeless interface and price-performance"

Maya Personal Learning Edition (Supposedly free)
http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7639525
Maya Personal Learning Edition (PLE) is a special version of Autodesk® Maya® software, which provides free access to Maya for non-commercial use.


Game Engines

Panda3d
http://panda3d.org/
Panda3D is a 3D engine: a library of subroutines for 3D rendering and game development. The library is C++ with a set of Python bindings. Game development with Panda3D usually consists of writing a Python program that controls the Panda3D library.
Pure Coding = Yes
Scripting = Python
Programming Language = Python

Reality Factory
http://www.realityfactory.info/cms/
Reality Factory Game Creation Suite - the freely available toolkit that truly lets you create complete, commercial quality games without knowing any programming. RF GCS provides a complete toolkit for creating 3D action, adventure, role-playing, machinima and many other types of games straight out of the box
Pure Coding = No
Scripting = Simkin
Programming Language = C++

PyGame
http://pygame.org/
Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language.
Pure Coding = Yes
Scripting = Python
Programming Language = Python

Baja Engine
http://bajaengine.com
A stable 2D/3D engine that produces professional results. Used to produce The Lost Mansion (thelostmansion.com), a commercial game.
Pure Coding = Yes
Scripting = Lua
Programming Language = Not Opensource

Irrlicht
http://irrlicht.sourceforge.net/
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Pure Coding = Yes
Scripting = None
Programming Language = C++ , C#

J monkey engine
http://www.jmonkeyengine.com/
jME (jMonkey Engine) is a high performance scene graph based graphics API. Much of the inspiration for jME comes from David Eberly's book 3D Game Engine Design. jME was built to fulfill the lack of full featured graphics engines written in Java. Using a abstraction layer, it allows any rendering system to be plugged in. Currently, LWJGL is supported with plans for JOGL support in the near future.
Pure Coding = Yes
Scripting = None
Programming Language = Java

NeoAxis Engine
http://www.neoaxisgroup.com/
NeoAxis Engine is a game engine and toolkit designed for the creation of game titles for all genres, as well as 3D Visualization and Virtual Reality projects. The engine is designed for convenience and expandability. Due to its entity and logic systems, both construction and integration of game logic are simple and transparent. The toolkit simplifies the writing of game logic and the creation of game content with modules like the expandable Resource and Map Editors. Utilizes the power, speed, and convenience of C# and the .Net platform and is compatible with any .Net supported programming language.
Pure Coding = No
Scripting = None
Programming Language = C#

Luxinia
http://www.luxinia.de/
A highly scriptable 3d engine, that uses lua for all the game/tool coding required. No extra compilers required, download and start with just a texteditor. Free documentation and sample code available. Meant for development of not-too complex games or rapid prototyping of games/tools. Mostly suited for shareware type game makers and/or hobbyists.
Pure Coding = Yes
Scripting = Lua
Programming Language = ??

DX Studio
http://www.dxstudio.com/
DX Studio is a complete integrated development environment for creating interactive 3D graphics. The system comprises of both a real-time 3D engine and a suite of editing tools. The engine allows JavaScript control of everything from changing the background to editing meshes in real-time. You can also command and control documents from outside of the player using the ActiveX/COM interface. Using DX Studio you can build complete real-time interactive applications, simulations or games, for standalone use or for embedding in other Microsoft Office/Visual Studio applications. The playback engine in both EXE and ActiveX DLL forms can be redistributed without any further royalties.
Pure Coding = Yes
Scripting = JavaScript
Programming Language = ??

Crystal Space
http://www.crystalspace3d.org/main/Main_Page
Crystal Space is a free 6DOF portal based engine (based on the LGPL license).
Pure Coding = Yes
Scripting  = None
Programming Language = C++

Toi3D
http://www.toi3d.com/
Toi is a game engine designed with both artists and developers in mind.
Pure Coding = ???
Scripting  = ???
Programming Language = C++

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