This is a simple program that tests if a system's OpenGL abilities are working properly. I did not write the actual OpenGL source code. I merely adapted it from a series of tutorials by Jeff “NeHe” Molofee at NeHe Productions. 99.9% of this code is not mine. Therefore, if you are working on the source, please do not contact me regarding the OpenGL portions. I am, however, happy to help with enhancements that are not OpenGL-related.
This Win32 application, for Windows 95/98/ME/NT/2000/XP, is designed to determine if OpenGL is working properly on a system. To use it, just run the .EXE file. It does not use the Registry or create any files. If it works properly, you should see a spinning multicolored pyramid and cube on your screen. If it fails, your OpenGL implementation is probably buggy. I would recommend getting the latest video drivers for your system. If the problem is not resolved, you can also try updating your DirectX version (this has helped some people, despite the fact that DirectX and OpenGL are supposedly separate). Beyond that, there's little help I can give.
All files are currently at version 1.0.
OpenGL code by Jeff “NeHe” Molofee. Minor changes made by me, “MannyMax.” This code is Open Source. If you do decide to use it in your projects, please give NeHe and I credit for the work we've done, even though I really don't deserve much.
MannyMax:
Jeff “NeHe” Molofee:
Copyright © 2003 “MannyMax”. All code contained herein is purely Open Source.